Co-founder of the Gran CITM Game Jam
In lack of game jams, we decided to create our own.
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I'm one of the designers of the game "Malita: Soul of a Warrior".
I'm a student of the Degree in Development and Design of videogames in CITM (UPC).
I most remarkably designed the basic attack system and worked on the narrative design. I also helped with level design and created the User Interface.
I enjoy anything related to design. Narrative, combat, graphic, level...
Co-founder of the Gran CITM Game Jam
In lack of game jams, we decided to create our own.
Programming
50Design
95Art
75I designed the basic attack system, making sure it was strong enough to stand out and be fun for itself. I wanted to make basic attacks the most fun aspect of combat, since they also are the core one (along with the dash). I wanted a dynamic yet simple and easy to learn system, and I think we achieved it.
I decided what aspects of the Alita movie/manga would serve as a base for our game's narrative; and how the game's storyline would be implemented in the game through the levels.
I also had stablished communication with the Environment team in order to make the levels' aestethics and progression cohesive with the story.
I designed and illustrated the User Interface of the game.